About ----- The Splattershot is the default weapon from the upcoming Nintendo game *[Splatoon](http://en.wikipedia.org/wiki/Splatoon)*. After being revealed at [Nintendo's E3 Direct](https://www.youtube.com/watch?v=8KLQz-7gCnI), I was eager to create something from this fun little game, so I chose to have a go at creating the ink gun that's used as the primary mechanic. I'm a fan of making functional props, so it was also a fun challenge for me. Since I only had the single game trailer and [a promo art piece](http://a.pomf.se/rsbend.jpg) for reference, I started building the gun around the template of a 2L cola bottle as the main holding tank to set the key scale I would be using for all my pieces. Comparing this bottle to the tank used in the game's version, I was able to slowly build up each part of the gun in an accurate scale to the original. Features -------- - Fires water from a detachable 2L bottle at the top of the gun through a 12v windscreen washer pump - Air intake valve to the bottle to prevent pressure building up - Trigger-activated - Master power switch behind the grip - Removable AA (or 9V) batteries for easy replacing/recharging Photos ------ early version of the full gun. of the grip and back housing, showing spaces for screws and switches. completed OpenSCAD design. [Category:Projects](Category:Projects "wikilink")